June 2014 / Cologne
An adaptation Game of At the Mountains of Madness by H.P. Lovecraft
Youngju Kim (Game design, 3D art), Vagen Ayrapetyan (Programming), Carmen Johann (2D art), Georgi Georgiev (Sound)
Players need to get information about what happened to the expedition by sending drone and search for survivors. Players eventually will lose control on drone and receive mysterious images from the past. The screen we are watching is manipulated.
I did game design and 3D art. The following are taken by me during the process.
Game Download Mac/Win